Announcing: The Ready At Dawn Engine10/12/09 by Ready At Dawn Studios
IRVINE, Calif.–(BUSINESS WIRE)–Acclaimed independent console game developer, Ready At Dawn Studios, has revealed that the studio is building the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment. The studio will integrate its proprietary code-base with the top providers of 3D content editing, audio, user interface and asset management systems, all packaged into a single ready-to-use game platform.
“At Ready At Dawn Studios, we are faced with the challenges of making a great game everyday,” Didier Malenfant, president, Ready At Dawn Studios, said. “We are building something for developers who are tired of the challenges of PC engines shoe-horned into consoles, or trying to stitch together layers upon layers of middleware from multiple vendors. Our solution will be a complete game development platform that simply works.”
The Ready At Dawn Engine offers a flexible data-driven tool pipeline and a high performance true console engine with support for the Sony PS3, Microsoft Xbox 360 and Sony PSP.
The studio will offer tailored evaluations of each project’s needs, simple licensing models, world-class support, and the studio’s core value of a no-nonsense approach.
About Ready At Dawn Engine
Ready At Dawn Engine is the only comprehensive and fully integrated console game development platform designed for the creation of cutting-edge AAA interactive entertainment, created by Ready At Dawn Studios. The development house draws from its creative and technical expertise, and integrates its proprietary codebase with the top providers of 3D content editing, audio, user interface and asset management systems, packaged into a single game platform that works. Ready At Dawn Studio is a premium game development studio, best known for God of War: Chains of Olympus, Daxter and Okami Wii. For more information, please visit http://engine.readyatdawn.com.