No Bullshot!

May 18, 2007 by Ready At Dawn Studios

It seems like the recently released screenshots of God of War: Chains of Olympus have caused quite a stir on the various bulletin boards. First our banner shots got people wondering if a ‘wide screen’ PSP was in the works, then the highres screenshots got widely dismissed as ‘doctored’.

Look ma! No bullshot!

No Bullshot

So, here’s the whole truth and nothing but the truth: NO those shots are not doctored in any way, shape or form. They are rendered on the PSP, using in-game geometry, in-game textures and in-game lighting. They actually all show real game locations that you will be able to play in the full game.

They are indeed rendered at super high resolution thanks to a feature of our engine allowing us to render up to 1080p using PSP hardware, on devkits only obviously. The reason the web site shots are wide is because these were made for our banners on the site. The reason those show practically no aliasing is because they are higher res than the PSP screen….

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New Offices

June 03, 2004 by Ready At Dawn Studios

After months of being packed in a dark room downstairs we finally got to move into our final offices. Check them out, including before, during and after pictures:

 

On another note, everyone here had a great E3. We showed the game behind closed doors and got a great reception. We are still forging ahead with finishing the technology. Did you see how cool the PSP is? We all want one… no wait… we want two each!

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From Baby Dogs and Baby Orcs, Ready At Dawn Studios is Born

January 22, 2004 by Ready At Dawn Studios

TUSTIN, Calif. – January 22nd, 2004 – Ex-Senior members of critically acclaimed developers Naughty Dog® and Blizzard Entertainment® announced today the formation of their new console game development company, Ready At Dawn Studios®.

Ready At Dawn Studios® has been founded by Didier Malenfant, former senior programmer at Naughty Dog®, Andrea Pessino and Ru Weerasuriya, respectively former senior software engineer and senior artist at Blizzard Entertainment®. Together, the management team for Ready At Dawn Studios® represents over 35 years of game development experience.

“The opportunity was too good to pass up,” said Didier Malenfant, President and co-founder, “to get a chance to assemble a team composed of some of the most talented people in the industry, dedicated to pushing the limits of every game or platform we work on.”

Known for their individual work on some of the best-selling console and computer games of all time, including Crash Team Racing™, Jak&Daxter: The Precursor Legacy™, JakII™, Diablo® II, Warcraft® III: Reign of Chaos™, Warcraft® III: The Frozen Throne™, World of WarCraft™, Starcraft®: BroodWar™ and Starcraft®: Ghost™, the individuals behind Ready At Dawn Studios® bring…

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